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$EPIK

Cooling Down

Snapshot Window: 2026-08-18 11:00 UTC · ← Back to Crypto Overview

Tracked Posts
1
Total Impressions
169
Total Likes
9
Retweets & Quotes
1
Comments
1

Social Momentum Summary

Total Engagement - Comments: 1, Retweets: 1, Likes: 9, Impressions: 169

Verbatim Community Citations & Social Evidence 1 source posts analyzed

@CryptosBatman

Here's an interesting data point on trading. From meme coin traders, prediction markets, to derivatives. Only a fraction of people actually end up in profit. On one side, trading is real if you can be in the top 1%. On the other side, most people do too much, only to lose

The image, titled "How many traders actually end up in profit?", compares profitability rates across four trading platforms: FOMO at 6.16% (18,152 of 294,742 traders over 90 days), Polymarket at 7.45% (188,311 of 2,258,437 all-time), Pokémon TCG gacha at 20.0% (about 1 in 5 sealed-box resales above cost), and Hyperliquid at 26.57% (21,944 of 82,586 active traders in 2026). This visual reinforces the post's point that across diverse markets—meme coins, prediction markets, collectibles resales, and derivatives—only a small minority of participants actually profit, highlighting the difficulty of trading for most people.

AI visual note: The image, titled "How many traders actually end up in profit?", compares profitability rates across four trading platforms: FOMO at 6.16% (18,152 of 294,742 traders over 90 days), Polymarket at 7.45% (188,311 of 2,258,437 all-time), Pokémon TCG gacha at 20.0% (about 1 in 5 sealed-box resales above cost), and Hyperliquid at 26.57% (21,944 of 82,586 active traders in 2026). This visual reinforces the post's point that across diverse markets—meme coins, prediction markets, collectibles resales, and derivatives—only a small minority of participants actually profit, highlighting the difficulty of trading for most people.

Contributing Voices for $EPIK

@bellx_crypto