# $AXIS Social Sentiment & Intelligence — 2026-10-08 09:10 UTC > **Asset:** $AXIS > **Momentum Status:** Stable > **Timestamp:** 2026-10-08 09:10 UTC (2026-10-08T09:10:00Z) > **Canonical URL:** https://cryptitalk.com/2026-10-08-09-10/crypto/AXIS > **Overview Brief:** https://cryptitalk.com/2026-10-08-09-10/crypto.md --- ## 10-Minute Social Metrics - **Posts Analyzed:** 1 - **Total Impressions:** 214 - **Likes:** 10 - **Retweets:** 0 - **Comments:** 12 --- ## Momentum & Sentiment Analysis Total Engagement - Comments: 12, Retweets: 0, Likes: 10, Impressions: 214 --- ## Cited Community Posts & Evidence ### Post #1 by @AhoteSpirit > **Author:** [@AhoteSpirit](https://x.com/AhoteSpirit) > **Metrics:** 5 likes · 0 retweets · 2 comments · 290 views > **Source Link:** [https://x.com/AhoteSpirit/status/2108118988278362503](https://x.com/AhoteSpirit/status/2108118988278362503) > **Visual Context:** A vintage-style infographic titled 'TIME HAS A PRICE: NOT ALL HOURS PAY THE SAME', comparing 'ACTIVE PLAY / HIGHER REWARD' with 'PASSIVE MISSIONS / SLOWER REWARD' using a Mickey Mouse-style cartoon character. > > "One detail in Perfect Society’s economy plan caught my attention more than the 1B $MULA supply. Time is not meant to pay at one fixed rate. . @modelcitizensgg plans two paths. Active play is designed to pay more through missions, jobs and other activities. Longer passive" --- ## Contributing Accounts - `@Celesweb3` (https://x.com/Celesweb3)