# $HOL Social Sentiment & Intelligence — 2026-09-24 16:00 UTC > **Asset:** $HOL > **Momentum Status:** Fading Quickly > **Timestamp:** 2026-09-24 16:00 UTC (2026-09-24T16:00:00Z) > **Canonical URL:** https://cryptitalk.com/2026-09-24-16-00/crypto/HOL > **Overview Brief:** https://cryptitalk.com/2026-09-24-16-00/crypto.md --- ## 10-Minute Social Metrics - **Posts Analyzed:** 1 - **Total Impressions:** 76 - **Likes:** 3 - **Retweets:** 2 - **Comments:** 0 --- ## Momentum & Sentiment Analysis Total Engagement - Comments: 0, Retweets: 2, Likes: 3, Impressions: 76 --- ## Cited Community Posts & Evidence ### Post #1 by @MagicCraftGame > **Author:** [@MagicCraftGame](https://x.com/MagicCraftGame) > **Metrics:** 1 likes · 0 retweets · 1 comments · 286 views > **Source Link:** [https://x.com/MagicCraftGame/status/2103153379266506775](https://x.com/MagicCraftGame/status/2103153379266506775) > **Visual Context:** A purple promotional graphic for 'MAGICCRAFT' asking 'WHAT SHOULD WE BUILD NEXT?' with four options: Combat, PvE, Progression, and Social, plus the website 'magiccraft.io'. > > "MagicCraft is built for the players who queue again because the last match left unfinished business. If you could improve one part of the game right now, what would it be? Combat. PvE. Progression. Social features. We’re listening." --- ## Contributing Accounts - `@HashgraphOnline` (https://x.com/HashgraphOnline)