# $ARC Social Sentiment & Intelligence — 2026-07-17 06:00 UTC > **Asset:** $ARC > **Momentum Status:** Stable > **Timestamp:** 2026-07-17 06:00 UTC (2026-07-17T06:00:00Z) > **Canonical URL:** https://cryptitalk.com/2026-07-17-06-00/crypto/ARC > **Overview Brief:** https://cryptitalk.com/2026-07-17-06-00/crypto.md --- ## 10-Minute Social Metrics - **Posts Analyzed:** 1 - **Total Impressions:** 892 - **Likes:** 34 - **Retweets:** 1 - **Comments:** 17 --- ## Momentum & Sentiment Analysis Total Engagement - Comments: 17, Retweets: 1, Likes: 34, Impressions: 892 --- ## Cited Community Posts & Evidence ### Post #1 by @solanagaming > **Author:** [@solanagaming](https://x.com/solanagaming) > **Metrics:** 13 likes · 0 retweets · 1 comments · 2.6K views > **Source Link:** [https://x.com/solanagaming/status/2077957466109939990](https://x.com/solanagaming/status/2077957466109939990) > > "Missed the stream earlier? No problem, here's a quick breakdown of @SyndicateGameHQ [Spoken audio]: Yeah, so it's a Web3 mafia trading card strategy game. It's kind of a lot of different things put into one. Like we know how big like ripping packs is in Web3 at the moment, people love the Gatcho machines and they're trying to get the rare cards. You do that in the syndicate, you're trying to get the rarest mafia cards, we call them capos, the rarest capos that you can in the game. But then you're actually using those cards in the game as they're your crew. So you build up a crew of 20 of these guys and people pull way more than that in the packs, but then they're kind of building out their best team. You then train them up, they then take on other players. So this is like a, it's a PVP game. It's not something that you play in isolation. You're thrown into leagues with other people and you're competing against them. But most importantly for us, the key was that we don't have a token. That's been a big kind of like part of our thesis is that we believe that games should be played because they're fun rather than because of a token that you're farming to get there. So a big part for us was like, we want to remove the token element from this. just want to make a great game and actually when we did our beta there was no earning element at all because we wanted to prove that people wanted to play the game and if people didn't want to play the game before we introduced any reward mechanism then it probably wasn't worth playing at all. But you compete in leaderboards and the higher the leaderboards you go the more money you win. So there is a reward but it's USDC. So rather than giving out tokens we actually give out USDC rewards based on your ranking in the leaderboard and how well you perform. That's kind of about the basic gist of it." --- ## Contributing Accounts - `@Lecter_XFinance` (https://x.com/Lecter_XFinance)