# $HYPE Social Sentiment & Intelligence — 2026-07-12 04:30 UTC > **Asset:** $HYPE > **Momentum Status:** Stable > **Timestamp:** 2026-07-12 04:30 UTC (2026-07-12T04:30:00Z) > **Canonical URL:** https://cryptitalk.com/2026-07-12-04-30/crypto/HYPE > **Overview Brief:** https://cryptitalk.com/2026-07-12-04-30/crypto.md --- ## 10-Minute Social Metrics - **Posts Analyzed:** 1 - **Total Impressions:** 345 - **Likes:** 2 - **Retweets:** 0 - **Comments:** 1 --- ## Momentum & Sentiment Analysis Total Engagement - Comments: 1, Retweets: 0, Likes: 2, Impressions: 345 --- ## Cited Community Posts & Evidence ### Post #1 by @123skely > **Author:** [@123skely](https://x.com/123skely) > **Metrics:** 14 likes · 0 retweets · 11 comments · 1.9K views > **Source Link:** [https://x.com/123skely/status/2076116691315249290](https://x.com/123skely/status/2076116691315249290) > **Visual Context:** The image displays an in-game economy dashboard for SolHeroes69, featuring "Top Buyers by Spend" with players like Robin (1.9079 SOL), Byte69 (1.767 SOL), and ByCe (1.448 SOL), alongside "Recent Sales" of items like Heroic Crossbow, Heroic Sword, and Heroic Staff priced between 0.01-0.23 SOL. This supports the post's claim that the game economy is thriving, as the listed buyers collectively spent significant amounts in SOL, illustrating how players can earn meaningful income (like 2 SOL per day) through gameplay. > > "In game economy for @SolHeroes69 is going well, 2 sol is a good days work for pretty much anywhere in the world. It also feels like crypto is coming back to life again so it’s nice to see." --- ## Contributing Accounts - `@Tapbitglobal` (https://x.com/Tapbitglobal)